Apr 29, 2024  
2019-2020 Undergraduate Catalog 
    
2019-2020 Undergraduate Catalog [ARCHIVED CATALOG]

Course Offerings


 

Accounting

  
  • ACTG 210 - Introduction to Financial Accounting


    Prerequisite, MATH 109 , or MATH 110 , or equivalent. An introduction to the financial accounting process, the concepts of asset/liability valuation and income measurement, and the preparation and interpretation of financial statements. (Offered every semester.) 3 credits
  
  • ACTG 211 - Introduction to Managerial Accounting


    Prerequisite, ACTG 210 . An introduction to the use of accounting information in the planning, control and decision-making functions of management. (Offered every semester.) 3 credits
  
  • ACTG 312 - Financial Reporting and Statement Analysis


    (Same as FIN 312 .) Prerequisite, ACTG 211 . Analysis of accounting and tax information for business decisions. Financial statements analysis. Pro forma financial statements. Cash flow analysis. Credit evaluation. Additional financial and tax reporting issues including reporting in multinational environments. (Offered spring semester.) 3 credits
  
  • ACTG 320 - Cost Accounting I


    Prerequisite, ACTG 211 . Theory of cost accounting and cost control for manufacturing and service type entities. Topics include job order and process costing, accounting for by-products and joint costs and development of a master budget. (Offered fall semester.) 3 credits
  
  • ACTG 321 - Cost Accounting II


    Prerequisite, ACTG 320 . Theory of cost accounting and cost control relating to materials, labor, and overhead; variance analysis; management utilization of cost information in overall evaluation of business performance. Activity-based accounting, break-even and variable costing techniques, and accounting for non-routine business decisions. (Offered spring semester.) 3 credits
  
  • ACTG 330 - Intermediate Financial Accounting I


    Prerequisite, ACTG 210 . A comprehensive examination of financial accounting and reporting. Topics include the conceptual framework, financial accounting systems, preparation and presentation of financial statements, revenue recognition, cash and receivables, inventory, plant assets and intangibles. (Offered fall semester.) 3 credits
  
  • ACTG 331 - Intermediate Financial Accounting II


    Prerequisites, ACTG 211 , ACTG 330 . A continuation of ACTG 330 . Topics include bonds and other long-term liabilities; leases, pensions and other post-retirement benefits; deferred income taxes; stockholders’ equity; earnings per share; investments in securities of other companies, and a review of the cash flow statement. (Offered spring semester.) 3 credits
  
  • ACTG 339 - Accounting Information Systems


    Prerequisite, ACTG 330  or consent of instructor. Accounting information systems and the use of information technology for decision making, including controlling risks within business processes. Emphasis on sources and types of information and the use of analytical tools in solving accounting management problems. (Offered spring semester.) 3 credits
  
  • ACTG 440 - Accounting for Investments and Consolidations


    Prerequisite, ACTG 331 , or equivalent. Comprehensive coverage of accounting for investments and complex entities including mergers and acquisitions and consolidated financial statements. (Offered fall semester.) 3 credits
  
  • ACTG 450 - Individual Taxation


    Prerequisite, ACTG 211 . Federal income tax related primarily to individuals. Included are concepts of income, deductions, credits, and capital gains and losses. (Offered fall semester.) 3 credits
  
  • ACTG 451 - Taxation of Corporations and Other Entities


    Prerequisite, ACTG 211 . Federal income tax law related to partnerships, corporations, Subchapter S corporations, and an overview of federal estate and gift taxes. (Offered spring semester.) 3 credits
  
  • ACTG 460 - Auditing


    Prerequisites, ACTG 330 , ACTG 339 . Auditing theory issues examined are the purpose of auditing, ethics, legal liability, the auditor’s opinion and alternative forms of reporting. The audit practice issues covered include: evidential matter, audit planning and documentation, review of internal control, use of statistical methods, and auditing in the computer environment. (Offered fall semester.) 3 credits
  
  • ACTG 496 - Special Topics in Accounting


    In-depth study of a specific area; content of course determined by student interest and instructor. Course titles and prerequisites may vary. This course may be repeated for credit with a different topic. Some courses may require student lab fees. (Offered as needed.) 3 credits
  
  • ACTG 499 - Individual Study


    Prerequisite, approval of petition. For students who wish to pursue a special area of study not included in the curriculum. Maximum of 6 credits. (Offered every semester.) 1-3 credits

American Sign Language

  
  • ASL 101 - Elementary American Sign Language I


    This course is an introduction the fundamentals of American Sign Language. The course will prepare students to work within a visual environment and initiate basic visual/gestural communication in ASL. (Offered as needed.) 3 credits
  
  • ASL 102 - Elementary American Sign Language II


    Prerequisite, ASL 101 . This course is an introduction the fundamentals of American Sign Language. The course will prepare students to work within a visual environment and initiate basic visual/gestural communication in ASL. (Offered as needed.) 3 credits
  
  • ASL 201 - Intermediate American Sign Language I


    Prerequisite, ASL 102 . American Sign Language 201 is the third course is the ASL segment. This intermediate level ASL class allows students to transition from comprehension to actual production of ASL. (Offered as needed.) 3 credits

American Studies

  
  • AMST 282 - Folklore


    This course is designed to familiarize students with the fundamental perspectives, history, and methods of Folkloristics. This includes oral, social, material, and artistic aspects of folk study. Students will learn how folk culture forms and maintains social, cultural, and subcultural groups and how folklorists choose, gather, classify, measure and write about folklore. May be repeated for credit with a different focus. (Offered spring semester.) 3 credits
  
  • AMST 296 - Indians and Film


    This course is designed to familiarize students with the relationship between American Indians and the history and production of American commercial and artistic film and influences on international film. Students will view films made about, by, and for American Indians and popular audiences while reading articles and chapters from selected works that give background, film theory, and commentary on the continuing phenomenon of Indians in film. May be repeated for credit with a different focus. (Offered spring semester.) 3 credits
  
  • AMST 372 - Images of Indians


    This course will explore the artistic, political, folk and scientific images of American Indians as demonstrated in literature, art, anthropology, film and folklore. The course will deconstruct common images in order to see the process that created them and be able to transfer this insight to other groups. May be repeated for credit with a different focus. (Offered fall semester.) 3 credits
  
  • AMST 396 - Indians of California


    This course is designed to familiarize students with the large Native American community located in California, the structure of tribal councils, urban Indian centers, and the role of Native American Studies departments in California. Students will develop insights to historic and continuing Native American social substructure, values, beliefs, attitudes, and perceptions. May be repeated for credit with a different focus. (Offered every semester.) 3 credits
  
  • AMST 397 - Cultural Mythology


    The class will review definitions of folktales focusing upon those classified as myths. Mythology is linked to cultural perceptions, values and cosmology. Cross-cultural study of differing mythologies will enhance student’s appreciation of traditions in literature, oral tradition, and cultural view. May be repeated for credit with a different focus. (Offered fall semester.) 3 credits

Animation and Visual Effects

  
  • AVE 109 - Fundamental Graphics I for Animation and Visual Effects


    Prerequisite, animation and visual effects major, or game development programming minor. An introduction to the fundamentals of graphic imagery, including shapes, forms, structure, composition, value, tone, light and shadow specifically as they apply to the world of animation and visual effects. Students are taught to observe, analyze, and understand and apply these essential components of imagery in preparation for work in animation, character development and production design. Fee: $100. (Offered fall semester.) 3 credits
  
  • AVE 120 - Introduction to Animation and Visual Effects


    Prerequisite, animation and visual effects, or film production major, or game development programming, or production design for film, or visual effects minor, or animation and visual effects, or digital arts cluster. Some sections may be open to non-majors. An introduction to the world of digital imagery, visual effects and animation, focusing on their history, current status, and effect on film, television, and other media and on the issues that relate to the digitalization of our culture such as intellectual property, personal privacy, and related ethical questions. Students will create projects which combine the elements of story with computer generated visual effects. Fee: $75. (Offered every semester.) 3 credits
  
  • AVE 202 - 3D Computer Graphics I


    Prerequisites, AVE 120 , and animation and visual effects major, or visual effects, or game development programming minor, or animation and visual effects, or digital arts cluster. Some sections may be open to non-majors. Students must earn a B- or better in AVE 202 before continuing with coursework in the Animation and Visual Effects major. A basic overview of the tools available in Autodesk’s Maya software package for the creation of 3D digital animation. Topics covered include modeling, character rigging, animation, shading, lighting, rendering and tracking. Fee: $75. (Offered every semester.) 3 credits
  
  • AVE 206 - Mechanics of Motion


    Prerequisites, AVE 109 , and animation and visual effects major, or game development programming minor, or animation and visual effects, or digital arts cluster. Using traditional methods, students will be introduced to the fundamental mechanics of motion, including paths of action, forces, timing, patterns, anticipation, action and counteraction, balance, weight, squash and stretch, primary and secondary action, and overlap. Students will use traditional media including animation drawing boards and “pencil test” software to create frame-by-frame animated motion to learn how to visualize and then represent the action of forms and shapes in motion, and create the illusion of such actions as acceleration, deceleration, collision, anticipation, balance, momentum, and intent. Fee: $200. (Offered spring semester.) 3 credits
  
  • AVE 209 - Fundamental Graphics II for Animation and Visual Effects


    Prerequisites, AVE 109 , and animation and visual effects major, or game development programming minor. Building on the storytelling skills and techniques of Fundamental Graphics for Animation and Visual Effects I, students will learn the essential principles of communication through graphic imagery, including anatomy of the figure, gesture, expression, staging, posing, composition, and the illusion of motion. Fee: $100. (Offered spring semester.) 3 credits
  
  • AVE 229 - Experimental Course


    Experimental courses are designed to offer additional opportunities to explore areas and subjects of special interest. Course titles, prerequisites, and credits may vary. Specific course details will be listed in the course schedule. May be repeated for credit if course content is different. Some courses require student lab fees. (Offered as needed.) ½-3 credits
  
  • AVE 242 - 2D Computer Graphics


    Prerequisite, animation and visual effects major, or game development programming minor, or animation and visual effects, or digital arts cluster. Students are taught the techniques and use of tools for producing art work, both still and moving, and learn the basic concepts of applied 2D graphics and how to apply these concepts in the production of 2D animation within the digital realm. They will also learn techniques that will later be used in 3D Graphics courses. Some sections of this course may be restricted to consent of instructor. Fee: $75. (Offered spring semester.) 3 credits
  
  • AVE 245 - The Influence of French Animation


    Prerequisite, consent of instructor. This course is multi-day intensive travel course to study the profound and exquisite impact of French animation on the animation art form through cultural immersion, study, lectures, and tours of museums, schools, and studios, culminating in attending the oldest and most prestigious animated film festival in the world, Festival International du Film d’Animation d’Annecy in Annecy, France. Fee: TBD. (Offered as needed.) 3 credits
  
  • AVE 247 - History and Aesthetics of Animation and Visual Effects


    Prerequisite, Dodge College major, or game development programming minor, or visual effects minor, or animation and visual effects, or digital arts cluster. Some sections may be open to non-majors. A historical survey of animated film and alternative media including 3D cinema, interactive media, immersive media, special effects cinema, and other non-traditional forms that augment and transcend photographic motion pictures. (Offered fall semester.) 3 credits
  
  • AVE 249 - Storytelling in Animation and Visual Effects


    Prerequisites, AVE 247 , animation and visual effects major, or game development programming minor, or animation and visual effects, or digital arts cluster. Animation and Visual Effects majors must pass AVE 249 with a grade of B- or better before continuing on with coursework within the major. An introduction to the principles of story and how stories are created, refined, and presented in the animation and visual effects industry. Students learn about plot, structure, characters, setting, conflict, and resolution, as well as how to tell stories through beat outlines, treatments, scripts, storyboards, and story reels as used in the world of animation and visual effects. (Offered spring semester.) 3 credits
  
  • AVE 256 - Beginning Character Animation


    Prerequisites, AVE 206 , animation and visual effects major, or animation and visual effects, or digital arts cluster. Using 3D CG techniques and/or traditional methodology, this course offers an overview of the basics of figure animation. Using the principles of mechanics of motion, students will learn the basics of biomechanics in the movement of bipedal and quadrapedal bodies. Students will apply their animation, timing and editing skills to develop character performance, creating movement with gesture and expression affected by environment, physical forces, other objects, and characters. Fee: $75. (Offered fall semester.) 3 credits
  
  • AVE 290 - Independent Internship


    Offers students an opportunity to earn credit and learn professional skills “on the job” by working for a studio, network, or production company, etc. A minimum of 40 hours of work for each credit is required. P/NP. May be repeated for credit. (Offered every semester.) ½-6 credits
  
  • AVE 291 - Student-Faculty Research/Creative Activity


    Prerequisite, consent of instructor. Students engage in independent, faculty-mentored scholarly research/creative activity in their discipline which develops fundamentally novel knowledge, content, and/or data. Topics or projects are chosen after discussions between student and instructor who agree upon objective and scope. P/NP or letter grade option with consent of instructor. May be repeated for credit. (Offered every semester.) 1-3 credits
  
  • AVE 299 - Individual Study


    Prerequisites, freshman or sophomore standing only and consent of instructor. Individual research and projects. Students may only count 6 credits of individual study credit towards any degree in Dodge College. This includes any combination of AVE 299, AVE 399 , or AVE 499 . May be repeated for credit. Fee: TBD. (Offered as needed.) 1-3 credits
  
  • AVE 302 - 3D Computer Graphics II


    Prerequisites, AVE 202 , AVE 249 , and animation and visual effects major, or game development programming minor, or animation and visual effects, or digital arts cluster. This course begins a detailed overview of the production process used in creating digital character animation. Using the Autodesk Maya software package, students will create an animated project from initial design to final character animation. Areas covered by this class include character modeling, advanced character rigging, character animation techniques, facial animation and soundtrack synchronization. Fee: $75. (Offered every semester.) 3 credits
  
  • AVE 310 - Animation and Visual Effects Industry Insiders


    Through screenings, interviews, and discussions, this course explores the work of this semester’s Pankey Artist-in-Residence, a filmmaker working in the realms of animation, visual effects, and/or virtual or augmented reality, as well as that of a variety of well-established guest artists. This exploration compares filmmaking techniques and creative expression across varied genres of television and motion pictures, including episodic programs, animated films, live action/visual effects films, and documentaries. Open to non-majors. May be repeated for credit. Fee: $75. (Offered spring semester.) 3 credits
  
  • AVE 323 - Color and Design: Principles and Practice


    Prerequisites, AVE 209 , animation and visual effects major. Students will explore the fundamental principles of color and design as they relate to development of visual grammar in both still and motion pictures. The concepts most essential to effective visual communication and expression will be investigated through lectures, and practiced through classroom exercises and assignments. Fee: $100. (Offered fall semester.) 3 credits
  
  • AVE 329 - Experimental Course


    Experimental courses are designed to offer additional opportunities to explore areas and subjects of special interest. Course titles, prerequisites, and credits may vary. Some courses require student lab fees. Specific course details will be listed in the course schedule. May be repeated for credit if course content is different. Fee: TBD. (Offered as needed.) 1-3 credits
  
  • AVE 339 - Digital Illustration


    Prerequisites, AVE 109 , AVE 120 , AVE 209 , animation and visual effects major. Students learn the art and technique of matte painting for motion pictures in the digital environment using Adobe Photoshop. Students will learn visual effects secrets used at such leading-edge studios as Industrial Light + Magic. Fee: $75. (Offered fall semester.) 3 credits
  
  • AVE 354 - Storyboarding and Story Reels


    Prerequisites, AVE 249 , animation and visual effects major. An advanced course in telling stories using the visual mediums of storyboards and story reels. Students will visualize original stories, existing scripts, and visual effects sequences. Fee: $75. (Offered as needed.) 3 credits
  
  • AVE 355 - Production Design for Animation and Visual Effects


    Prerequisites, AVE 249 , AVE 323 , animation and visual effects major. An exploration of how the creation of environments situates characters and becomes a key element in the storytelling process. Going beyond the elements of production design, students working in animation and visual effects create every element of various on-screen environments using both traditional illustration and computer-generated techniques to create context and meaning. Fee: $75. (Offered spring semester.) 3 credits
  
  • AVE 356 - Intermediate Character Animation


    Prerequisites, AVE 249 , AVE 256 , animation and visual effects major, or animation and visual effects, or digital arts cluster. Building on basic skills and knowledge of 3D production pipeline, this course begins a detailed overview of the production process used in creating digital character animation. Using the Autodesk Maya software package, students will create an animated project from initial design to final character animation. Areas covered by this class include character modeling, advanced character rigging and animation techniques, facial animation, and soundtrack synchronization. Fee: $75. (Offered spring semester.) 3 credits
  
  • AVE 360 - Art Direction for Animation and Visual Effects


    Prerequisites, AVE 355 , animation and visual effects major. A continuation of the production design process through the implementation and refinement of concepts into a final style guide. Students will analyze and implement a specific artistic style into locations, characters, props, and background paintings establishing the overall look and feel of a film. 3 credits. Fee: $75. (Offered fall semester.) 3 credits
  
  • AVE 369 - Visual Effects: Fundamental Techniques and Technologies


    Prerequisites, AVE 120 , AVE 202  and Dodge College major, or minor, or animation and visual effects, or digital arts cluster. Some sections may be open to non-majors. This course will familiarize the student with the primary software tools used in visual effects production, including MAYA, NUKE, AfterEffects, and Z-Brush, through exercises that demonstrate the predominant visual effects processes. Assignments will include tracking of live action, compositing, digital props, set extensions and environmental modeling and lighting. Fee: $75. (Offered fall semester.) 3 credits
  
  • AVE 379 - Advanced Visual Effects Production and Workflow


    Prerequisite, AVE 369 . In this course, students will learn the software tools and production techniques used for advanced, complex visual effects, from image capture to post-production, including particle systems, digital characters, motion/performance capture and 3D tracking with live action footage. Fee: $75. (Offered spring semester.) 3 credits
  
  • AVE 385 - Character Design


    Prerequisites, AVE 209 , animation and visual effects major. Students will learn the complex art of creating a thinking, feeling, living animated character for the screen through character designs based on an analysis of the character’s personality, role in the story, and internal and external traits. They will learn to create characters that are technically capable of being manipulated for expressive movement as well as designing for style and designing a character as a member of a cast. Fee: $100. (Offered spring semester.) 3 credits
  
  • AVE 386 - Digital Illustration Techniques


    Prerequisite, DCFMA major, or advertising, or visual effects minor. An exploration of the world of digital imagery, visual effects and animation, focusing on the production pipeline, the current status and effect of digital imagery on film, television and other media and on the issues that relate to the digitalization of our culture. Students will create projects which combine the elements of story with computer- generated visual effects. Fee: $75. (Offered as needed.) 3 credits
  
  • AVE 392 - Advanced Pre-visualization for Motion Pictures


    Prerequisite, AVE 202 . Students will use advanced CG tools to create preliminary 3D CG representations of environments, visual effects, and motion picture sequences that are visually and technically representative of final production imagery. Fee: $75. (Offered spring semester.) 3 credits
  
  • AVE 399 - Individual Study


    Prerequisites, junior standing, consent of instructor. Individual research and projects. Students may only count 6 credits of individual study credit towards any degree in Dodge College. This includes any combination of AVE 299 , AVE 399, or AVE 499 . May be repeated for credit. Fee: varies. (Offered as needed.) 1-3 credits
  
  • AVE 402 - 3D Computer Graphics III


    Prerequisites, AVE 302 , animation and visual effects major. A continuation of the digital animation production process begun in AVE 302 . Students will complete an animated project using the Autodesk Maya software package. Advanced shading, lighting, rendering and compositing techniques will be covered. Students will also be introduced to topics such as dynamics, particles, compositing and scripting. Fee: $75. (Offered fall semester.) 3 credits
  
  • AVE 429 - Experimental Course


    Experimental courses are designed to offer additional opportunities to explore areas and subjects of special interest. Course titles, prerequisites, and credits may vary. Specific course details will be listed in the course schedule. May be repeated for credit if course content is different. Some courses require student lab fees. (Offered as needed.) ½-3 credits
  
  • AVE 456 - Advanced Character Animation


    Prerequisites, AVE 356 , animation and visual effects major. This course offers an advanced level of study of the principles of 3-D modeling and animation to prepare students to succeed in the animation or gaming or in the film industry. Students will complete an animated project using the Autodesk Maya software package. Advanced shading, lighting, rendering, and compositing techniques will be covered. May be repeated for credit. Fee: $75. (Offered fall semester.) 3 credits
  
  • AVE 469 - On-Set and Post-Production Visual Effects Supervision


    Prerequisites, AVE 379 , animation and visual effects major, or visual effects minor. This course will focus on technical and management skills required of the Visual Effects Supervisor, including on-set data wrangling; budget and schedule creation; previsualization review and application; on-set trouble-shooting; and interaction with the cinematography, production design, editorial and post-production departments for completion and delivery. This course will also focus on the visual effects pipeline: on the interaction of visual effects production with live action and the on-set experience and the use of industry-standard software to develop a visual style for expressing ideas. Fee: $75. (Offered spring semester.) 3 credits
  
  • AVE 490 - Independent Internship


    Offers students an opportunity to earn credit and learn professional skills “on the job” by working for a studio, network, production company, newsroom, etc. A minimum of 40 hours of work for each credit is required. P/NP. May be repeated for credit. (Offered every semester.) ½-6 credits
  
  • AVE 491 - Student-Faculty Research/Creative Activity


    Prerequisite, consent of instructor. Students engage in independent, faculty-mentored scholarly research/creative activity in their discipline which develops fundamentally novel knowledge, content, and/or data. Topics or projects are chosen after discussions between student and instructor who agree upon objective and scope. P/NP or letter grade option with consent of instructor. May be repeated for credit. (Offered every semester.) 1-3 credits
  
  • AVE 496 - Senior Thesis I: Concept Development


    Prerequisites, AVE 249 , animation and visual effects major. Senior Thesis is a three-semester series of courses in which the student will visualize, prepare and execute the project and materials that will be his or her graduation showcase. In this first course, students will explore and develop the theme for the Senior Thesis project. They will determine the content, refine the story, establish production design, create the story reel and prepare a detailed production plan. Fee: $75. (Offered spring semester.) 3 credits
  
  • AVE 497 - Senior Thesis II: Pre-Production and Production I


    Prerequisites, AVE 302 , AVE 496 , animation and visual effects major. The second semester in a three-semester capstone series in digital media production. Each student, drawing upon the knowledge and skills developed over the course of the major as well as topics covered in this course, will produce a short film or comparable project worthy of this culminating experience. From script development to final screening, every major aspect of digital media production will be covered. Must be completed before proceeding to AVE 498 . Fee: $75. (Offered fall semester.) 3 credits
  
  • AVE 498 - Senior Thesis III: Production II and Post-Production


    Prerequisites, AVE 497 , animation and visual effects major. The final semester in a three-semester capstone series in digital media production. Each student, drawing upon the knowledge and skills developed over the course of the major as well as topics covered in this course, will produce a short film or comparable project worthy of this culminating experience. From script development to final screening, every major aspect of digital media production will be covered. Fee: $75 (Offered spring semester.) 3 credits
  
  • AVE 499 - Individual Study


    Prerequisite, consent of instructor. Individual research and projects. Designed to meet specific interests which are not provided for by regular curriculum offerings. May be repeated for credit. Fee: TBD. (Offered every semester.) ½-3 credits

Anthropology

  
  • ANTH 102 - Cultural Anthropology


    The study of how human civilizations adapt to living situations by forming group identity, families, language, and symbols. The examination of how civilizations create world views and concepts of progress, culture, community, and social interaction. Students will explore these questions using models from cultures foreign and familiar. (Offered every semester.) 3 credits
  
  • ANTH 201 - Physical Anthropology


    This is an introductory course in genetics, evolutionary theory, and primatology. It includes the study of the primate fossil record, with primary emphasis on human evolution and human variation. (Offered as needed.) 3 credits
  
  • ANTH 205 - Language and Culture


    This course critically examines the complex relationship between language and culture. Through the theoretical lens of linguistic anthropology, students will explore how language shapes thought, perception, speech, and cross-cultural communication. Topical areas of ethnographic interest will include race, ethnicity, gender, sexuality, nationalism, and power. (Offered every semester.) 3 credits
  
  • ANTH 211 - Visual Culture


    This course offers a general introduction to cultural studies, semiotics and visual anthropology. Visual material culture, such as art, architecture, performance, film, etc., will serve as the subjects to understand why different cultures produce different types of visual artifacts and what they mean. (Offered as needed.) 3 credits
  
  • ANTH 229 - Experimental Course


    This course is designed to provide additional opportunities to explore experimental areas and subjects of special interest in anthropology. Repeatable if course topic is different. (Offered as needed.) 1, 2, 3, or variable credits depending on the subject matter and course demands
  
  • ANTH 230 - Indigenous Rights: Peace and Justice in the Americas


    (Same as ANTH 330 .) This course will examine the cultural and historical context of the indigenous cultures of the Americas. In so doing, it will examine the concepts of individual and group human rights, sovereignty, democracy, and the environment. (Offered as needed.) 3 credits
  
  • ANTH 291 - Student-Faculty Research/Creative Activity


    Prerequisite, consent of instructor. Students engage in independent, faculty-mentored scholarly research/creative activity in their discipline which develops fundamentally novel knowledge, content, and/or data. Topics or projects are chosen after discussions between student and instructor who agree upon objective and scope. P/NP or letter grade option with consent of instructor. May be repeated for credit. (Offered every semester.) 1-3 credits
  
  • ANTH 300 - Queer Anthropology


    Prerequisite, ANTH 102 . This course is an overview of the history, theory, research methods, and contemporary ethnographic work foundational to queer anthropology. Students will engage with themes related to gender and sexuality including special emphasis on cross-cultural LGBTQIA+ activism, embodiment, narrative, and representation. (Offered as needed.) 3 credits
  
  • ANTH 301 - Ethnographic Fieldwork


    Prerequisite, ANTH 102 , or consent of instructor. An introduction to ethnography, this class will teach aspects of field research and data collection through participant observation and interviewing. Students will be taught ethnographic field research methods and writing. (Offered as needed.) 3 credits
  
  • ANTH 305 - Anthropological Theory


    Prerequisite, ANTH 102 . In this course, students will critically engage theoretical trends and debates in anthropology. There is a focus on both foundational theoretical contributions as well as contemporary approaches including topics such as postmodernism, feminism, agency and power, science and technology, and post-colonialism. (Offered spring semester.) 3 credits
  
  • ANTH 315 - Art and Anthropology


    Prerequisite, ANTH 102 . This course will use anthropological approaches to analyze artistic movements and the ideological construction of “art” itself. It will take both western and non-western artifacts as its subject, situating them within larger issues of taste, class, politics, identity, and economy. (Offered as needed.) 3 credits
  
  • ANTH 321 - Archaeology


    In this course, we consider how we know what we think we know about ancient civilizations and long extinct societies. This course seeks to describe the current state of archaeological studies. We will answer questions such as: How do archaeologists know where to dig? Why do they dig square holes? How do they analyze and interpret what they find? (Offered as needed.) 3 credits
  
  • ANTH 329 - Experimental Course


    Prerequisite, ANTH 102 , or consent of instructor. This course is designed to provide additional opportunities to explore experimental areas and subjects of special interest in anthropology. Repeatable if course topic is different. (Offered as needed.) 1, 2, 3, or variable credits depending on the subject matter and course demands
  
  • ANTH 330 - Indigenous Rights: Peace and Justice in the Americas


    (Same as ANTH 230 .) 3 credits
  
  • ANTH 335 - Anthropology of Space and Place


    Prerequisite, ANTH 102 , or consent of instructor. This course is an introduction to both the anthropology of space and place and ethnographic fieldwork. It is structured by basic theories of proxemics, and power, and the built environment, and will have a site-specific component. (Offered as needed.) 3 credits
  
  • ANTH 360 - North and Middle American Indians


    Origins, archaeology, ethnology, and linguistic relationships of the Indians of North and Middle America. Mexican peasant culture and contemporary Indian problems are also explored. (Offered as needed.) 3 credits
  
  • ANTH 361 - Conflict and Social Change in Latin America


    (Same as PCST 366 .) This course examines processes of conflict and social change in contemporary Latin America with a focus on patterns of domination and resistance. Integrating theory and case studies, the course explores colonial legacies; contested development models; revolutionary movements; gender, indigenous, and citizenship struggles; and the role of the U.S. (Offered as needed.) 3 credits
  
  • ANTH 395 - Topics in Anthropology


    Prerequisite, ANTH 102 . This course is designed to provide additional opportunities to explore topical areas and subject of special interest in anthropology. May be repeated for credit with different topic. (Offered as needed.) 1-3 credits
  
  • ANTH 399 - Individual Study


    Prerequisites, junior standing, consent of instructor. May be repeated for credit. (Offered every semester.) 1-3 credits
  
  • ANTH 491 - Student-Faculty Research/Creative Activity


    Prerequisite, consent of instructor. Students engage in independent, faculty-mentored scholarly research/creative activity in their discipline which develops fundamentally novel knowledge, content, and/or data. Topics or projects are chosen after discussions between student and instructor who agree upon objective and scope. P/NP or letter grade option with consent of instructor. May be repeated for credit. (Offered every semester.) 1-3 credits

Applied Human Physiology

  
  • AHP 301 - Biomechanics and Functional Anatomy


    Prerequisites, HSCI 210 PHYS 107  and health science, or applied human physiology major. Anatomical and mechanical principles which relate to human movement are studied. Biomechanical characteristics of bone, articular cartilage, muscles, and nervous system proprioceptors are included. Special emphasis is placed upon the learning of joint structure and the relationship between joint axis and the corresponding force vectors that are applied to the joint. (Offered every semester.) 3 credits
  
  • AHP 301L - Biomechanics and Functional Anatomy Lab


    Prerequisites, HSCI 210 PHYS 107  and health science, or applied human physiology major. Corequisite, AHP 301 . This course is a required laboratory corequisite to AHP 301  for those on catalog years 2017-18 and prior. (Offered every semester.) 1 credit
  
  • AHP 329 - Experimental Course


    Prerequisites, junior standing, and applied human physiology or health sciences major, and TBD per topic. Corequisites, TBD per topic. This course is designed to provide additional opportunities to explore experimental areas and subjects of special interest in undergraduate studies. Repeatable if course topic is different. Fee: TBD per topic. (Offered as needed.) 1-6 credits
  
  • AHP 340 - Advanced Topics in Physiology: Science of Obesity


    Prerequisites, HSCI 210 HSCI 365 HSCI 366 , junior standing, and applied human physiology, or health sciences major, or health sciences minor. Role of diet/exercise in weight loss and body weight maintenance is discussed. Topics include: metabolic and physiological changes during weight gain/loss, current trends in obesity, relationship between body weight and disease risk, comparison of popular diets, and recommendations for optimal weight loss and weight maintenance. (Offered spring semester.) 3 credits
  
  • AHP 345 - Pathophysiology: Diet, Disease and Exercise


    Prerequisites, HSCI 210 HSCI 365 HSCI 366 , junior standing, and applied human physiology major, or health sciences minor. Focus on the etiology of major degenerative diseases in our society and the role genetics, diet, and exercise play in their development, prevention, and treatment. Diseases covered include heart disease, cancer, non-insulin dependent diabetes, osteoporosis, and hypertension. (Offered fall semester.) 3 credits
  
  • AHP 350 - Applied Exercise Physiology, Lecture and Lab


    Prerequisites, BIOL 204 CHEM 140 HSCI 210 HSCI 365 HSCI 366 . This course is designed for students pursuing majors in health science, applied human physiology, and biological science. Students will consider physiological systems as interrelated and interdependent and will examine adaptations made by physiological systems when exposed to acute exercise stress. This course includes a lecture and required laboratory component held at different times. Fee: $75. (Offered every semester.) 4 credits
  
  • AHP 407 - Applied Nutrition for Exercise, Training, and Performance


    Prerequisites, BIOL 204 CHEM 140 , CHEM 140L , HSCI 210 HSCI 365 HSCI 366  and applied human physiology, or health sciences major, or health sciences minor. The advanced-level course presents the latest research and scientific basis for sports nutrition and the role of nutrition in exercise training and athletic performance. Emphasis will focus on the role of the energy nutrients, water, and sports supplements on the metabolic, structural and systemic adaptations resulting from each nutrient’s intake and the impact of nutrient timing on the cellular and systemic response. The course provides practical information and guidelines based on the current literature for the competitive and recreational athlete to incorporate sounds nutrition into an active, healthy lifestyle. (Offered fall semester.) 3 credits
  
  • AHP 450 - Advanced Exercise Metabolism


    Prerequisites, CHEM 140 , CHEM 140L , CHEM 150 , CHEM 150L BIOL 204 , BIOL 205 HSCI 210 AHP 350 HSCI 365 HSCI 366  and applied human physiology or health sciences major. CHEM 230  recommended, not required. This advanced level course will cover the metabolic and cellular responses to acute and chronic exercise. Specific detail will be paid to exercise energetics and the interrelationship between the three primary energy systems and the intermediates involved in metabolic pathway inter-regulation. Selected principles from biochemistry, exercise physiology and nutrition will be incorporated into the context of exercise and exercise performance. The current scientific research covering the biochemical, metabolic, cellular and endocrine changes involved in acute and chronic exercise will be explored. (Offered every semester.) 3 credits
  
  • AHP 490 - Independent Internship


    Prerequisites, applied human physiology major, consent of instructor. An independent internship related to applied human physiology, in which a student develops a learning contract in conjunction with both an on-site and faculty supervisor. 40 hours of observation/internship are required per credit hour. Up to three credits per internship site per semester may be earned. P/NP. May be repeated for credit. (Offered as needed.) ½-3 credits
  
  • AHP 491 - Student-Faculty Research/Creative Activity


    Prerequisite, consent of instructor, and applied human physiology or Health Sciences major. Students engage in independent, faculty-mentored scholarly research/creative activity in their discipline which develops fundamentally novel knowledge, content, and/or data. Topics or projects are chosen after discussions between student and instructor who agree upon objective and scope. P/NP or letter grade option with consent of instructor. May be repeated for credit. (Offered every semester.) 1-3 credits
  
  • AHP 498 - Capstone Seminar in Applied Human Physiology


    Prerequisites, AHP 350 , applied human physiology major. This capstone course will review program areas with the major. Students will also collaborate to utilize current peer-reviewed literature to develop a capstone project related to their emphasis area. This project will be presented to members of the university and/or professional community. (Offered spring semester.) 3 credits
  
  • AHP 499 - Individual Study


    Prerequisites, applied human physiology major, consent of instructor. Supervised independent research/study in health sciences or human physiology. P/NP. May be repeated for credit. (Offered as needed.) 1-3 credits

Arabic

  
  • ARAB 101 - Elementary Arabic I


    Students develop beginning level skills in reading, writing, and speaking Arabic. Students will study basic grammar and vocabulary and will have listening and speaking practice. Students will strengthen reading and writing skills through different mechanisms including popular media and literary selections while also noting customs and cultures of the Arabic-speaking world. (Offered as needed.) 3 credits
  
  • ARAB 102 - Elementary Arabic II


    Prerequisite, ARAB 101 . Students develop beginning level skills in reading, writing, and speaking Arabic. Students will study basic grammar and vocabulary and will have listening and speaking practice. Students will strengthen reading and writing skills through different mechanisms including popular media and literary selections while also noting customs and cultures of the Arabic-speaking world. (Offered as needed.) 3 credits
  
  • ARAB 201 - Intermediate Arabic I


    Prerequisite, for ARAB 201, completion of ARAB 102 , or equivalent, or consent of instructor. For ARAB 202 , completion of ARAB 201, or consent of instructor. Conversation, concepts of grammar in review, composition, cultural, and literary readings. (Offered every year.) 3, 3 credits
  
  • ARAB 202 - Intermediate Arabic II


    Prerequisite, for ARAB 201 , completion of ARAB 102 , or equivalent, or consent of instructor. For ARAB 202, completion of ARAB 201 , or consent of instructor. Conversation, concepts of grammar in review, composition, cultural, and literary readings. (Offered every year.) 3, 3 credits
  
  • ARAB 299 - Individual Study


    Prerequisites, freshman or sophomore standing only and consent of instructor. For students who wish to pursue a special area of study not included in the curriculum. To enroll in individual study and research, students must complete the individual study and research form (available from the Office of the University Registrar) and obtain the signatures of the department chair of the course and course instructor. Students should spend 40 to 50 hours in instruction and research for each credit of individual study. May be repeated for credit. (Offered as needed.) 1-6 credits
  
  • ARAB 301 - The Language and Culture of the Arab World: A Contemporary Perspective


    Prerequisite, ARAB 201 , or equivalent proficiency, or consent of instructor. Exercises in modern standard and colloquial Arabic conversation and composition. Discussions are based on contemporary issues, activities and periodicals as well as the historical content that has influenced the language and culture of a major world civilization. Topical issues of significance to the Arab World and Arab Americans. Presentation of films and other video and audio material along with the printed media. (Offered as needed.) 3 credits
  
  • ARAB 399 - Individual Study


    Designed to meet specific needs of superior students, providing them with in-depth study of a specific area. Course content is chosen in conference between instructor and student. May be repeated for credit. (Offered as needed.) 1-6 credits
 

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